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ID: 09 // Gaming // Design

STEAM REDESIGN

UIUXSTEAMSOFTWARE
STEAM REDESIGN
MY ROLE
UI/UX RedesignPrototypeUser Research
IMPACT
Grid Dynamic library
Social Enhanced profiles
MISSION

Steam is Valve's digital distribution platform with over 120 million monthly active users, and this project proposes a comprehensive redesign of its desktop interface. The proposal addresses the store, library, and user profiles — three areas that had not received a deep visual revision in years. The main challenge was modernizing the experience without breaking the navigation patterns that millions of users had already internalized.

CATEGORY

Design — Gaming

SOURCE behance ↗
DIAGNOSIS
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SOLUTION

The library adopts a dynamic grid system that groups games by category, last session, and installation status, reducing visual search time to under 3 seconds. User profiles incorporate a social activity feed with recent achievements, screenshots, and hours played, turning each profile into a personal showcase. The store features expanded previews with inline trailers and visual recommendations based on play history, all validated through a functional interactive prototype in Figma.

WORKFLOW
01
01 · DISCOVERY

Discovery

Brief · Stakeholders · Goals

02
02 · RESEARCH

Research

Benchmark · Users · Competition

03
03 · UX ARCH

UX Architecture

User Flows · Wireframes · IA

04
04 · UI DESIGN

Visual Design

Tokens · Layout · Components

GALLERY
STEAM REDESIGN screenshot