Home About Work Services Writing Contact ES
BACK TO PROJECTS
ID: 11 // Gaming // Design

DEATH STRANDING

UIGAMEPS4CONCEPT
DEATH STRANDING
MY ROLE
Web UI ConceptArt DirectionVisual Effects
IMPACT
Glitch Surreal effects
Kojima Narrative aesthetic
MISSION

Death Stranding, Hideo Kojima's game, possesses a unique aesthetic that blends science fiction with surreal horror and desolate landscapes of unsettling beauty. This web interface concept captures that atmosphere in a promotional design that functions as a narrative experience in its own right. The project explores how to translate the game's sense of isolation and mystery into a two-dimensional interactive medium, without relying on conventional screenshots or generic landing page structures.

CATEGORY

Design — Gaming

SOURCE dribbble ↗
DIAGNOSIS
 _ 
SOLUTION

The design envelops the user in a foggy atmosphere built with layers of animated mist and minimalist typography that emerges from the background like signals in an empty landscape. Subtle glitch effects on section transitions evoke the game's temporal anomalies, reinforcing tension without being intrusive. Sections reveal information progressively — just like the gameplay — through scroll-triggered animations that meter out lore, characters, and mechanics under a desaturated palette with golden accents that anchor the gaze.

WORKFLOW
01
01 · DISCOVERY

Discovery

Brief · Stakeholders · Goals

02
02 · RESEARCH

Research

Benchmark · Users · Competition

03
03 · UX ARCH

UX Architecture

User Flows · Wireframes · IA

04
04 · UI DESIGN

Visual Design

Tokens · Layout · Components

GALLERY
DEATH STRANDING screenshot